This is an Arma 3 profile for VoiceAttack that I made for myself.There is a video if you don't like reading.It features a pretty cool feature that I like to play with called 'role designation'. Hey,i would like to give a try.but i get an error message stating. 'There is an error in XML document (40053,12). Instance validation error; 'KeyToggle' is not a valid value for Action TypeEnum.' '.when i try to import he profile.

I am on a beta version of VA though, but all other profiles i imported for various games work as intended. Any idea whats going on?HiI downloaded a fresh copy of 1.5.12.24 (prerelease) and tried with that without any problems. Could your download of the profile be corrupted?Other than that I draw a blank.//woofer.

Ha you're absolutely right, i had the 1.5.7.something beta installed. If you created your profile with a more recent version of course i would run into trouble.absoluetly my bad. So i installed the latest beta and could import it without problems. I'll check it out tomorrow.

I actually bought VA last year for elite dangerous, but right now i setting it up for arma and dcs. Kilo VA profile is pretty extensive, but although i speak german, i don't like to train an english and german windows voice profile.By the way, i have C2 installed as well but i have not really worked with it yet.

Sounds cool when your VA profile incorporates this as well. Ha you're absolutely right, i had the 1.5.7.something beta installed.

If you created your profile with a more recent version of course i would run into trouble.absoluetly my bad. So i installed the latest beta and could import it without problems. I'll check it out tomorrow.

I actually bought VA last year for elite dangerous, but right now i setting it up for arma and dcs. Kilo VA profile is pretty extensive, but although i speak german, i don't like to train an english and german windows voice profile.By the way, i have C2 installed as well but i have not really worked with it yet. Sounds cool when your VA profile incorporates this as well.Good that it worked out for ya!Regarding C2, that is already in the profile that you have. To select units, simply say unit before their number, or unit all. To deselect, go unit disregard. You can also call unit formation left etcetera to get at the quick command stacking. The commands are categorized as C2 in the command list, so check out the edit button on VA.There should be a more well worked through version with new features within the next few days, so keep a lookout here.Also, regarding Alpha-Kilo's profile I might be getting a bit of help.

Ok, so the profile is now updated.With this version, I'm where I wanted to be with it when I started playing with the VoiceAttack scripting. This is going to be the baseline functionality-wise and from here it will be scaled with more commands.The main thing I wanted to add is now there. It's called 'unit focus'. It let's you designate sets of individual units or the entire squad so that any commands you give go directly to whomever you focused on without having to select them first.For example the following three orders would require you to do a selection of the squad for each one:squad haltsquad open firesquad proneWith focus it would instead be:focus squadhaltopen fireproneIt really cuts down on having to say 'squad', 'all' or 'everyone' when you are making movements. And during a surprise attack, you can simply yell 'get down' instead of having to call the squad and then wait trough the required pause before giving the prone order.As for individual units, lets say two and four, it would be:two focus unitfour focus unithaltopen fireproneIt's useful for when you left the bulk of your squad somewhere and they can handle themselves while you go and micromanage one or a few guys. It helps preventing giving orders to units by mistake.I also recorded new feedback sounds.

For

Because the old ones were horrible. Oh i guess it did not specify well enough what i meant, sorry about that. Its not about actual ingame functionality, only about a clean presentation inside the profile editor. I hope Alpha Kilo doesn't mind me posting this to illustrate what i meant. It'll stay up for one day only. By the way, we cannot add images to the BI forums directly, can we?

Only via file/image hosters, right?Haha! I thought that was what you meant, but I couldn't find that functionality. Now that I looked again - yeah there it is. That's gonna make life easier for me, so thanks for that!As far as the forum goes. I've pretty much only posted in this thread and had gotten the impression that it needs to be linked.

Arma 3 Commanding Ai

Though there is something called 'My media' with space allocated for your account, but I don't know how to use it. @woofer808 Coincidentally, i have been playing around with your profile over the last couple of days.

Its really cool what you can do with the ai. I kinda never really got into commanding and did not appreciate what maneuvers were possible before going the VA route. So, my biggest issue until now always was about the loss of number keys when having commanding keys mapped. The normal left modifiers were blocked as well, since i use left ctrl/shift/alt as toggles for sprinting, free look camera etc.Right now, i have re-mapped all unit/team selection keys to right ctrl/alt together with the F1 - F10 keys. Note, you can't (i am on dev branch right now, maybe thats the problem here?) simply use 'right ctrl+F1' for instance, since arma seems to minutely keep track in which order the keys were 'pressed down' on your keyboard.

Actually, its quite awesome. Arma distinguishes between Left ctrl+F1 and F1+Left ctrl. You then have to press one key slightly ahead of the other to register the correct command. This doubles your keybind real estate significantly.

The caveat is; VA probably sends both directx inputs at the same time but not slightly shifted, at least thats my guess. Arma then does not know whether to interpret this as ctrl+F1 or F1+ctrl. For VA modifier commands to work correctly in arma, one has to set it up the following way:Press down Right Alt keyPause 0,1 secondsPress F1 key and hold for 0,1 seconds and releaseRelease Right Alt keyThe 'right shift' modifier works correctly in arma when actually pressed in the correct order on your physical keyboard, but i can't get it to work with VA with the above described execution order. No idea whats up with that. Anyway, there are enough other modifiers to use:)If some knows a better or faster way to setup VA modifier commands like 'right alt+F1' which arma correctly understands, let me know.Woofer, would you be thinking of changing your profiles Unit/Team/Menu selection vanilla keys to be modified with 'right ctrl/alt' to free up both number rows for easy non commanding use? I don't mind doing the work myself, its just easier to set up those key bindings in arma's command menu one time then changing it in your VA profile when you update it. Epson 4000 adjustment wizard programing. Its just a consideration you might think about, its really great as it already is.By the way, in your latest video showcase, you mentioned that 'glover pie' or such works without selection/command seperation, where you actually can say.'

Arma 3 Vac Profile Downloads For Xbox Windows 10

Team red stand' in one flowing sentence. Is there anyway we can get this to work in VA?-So i came over another problem with these altered keybinds. Role desigation is broken. Right now, units are bound to right ctrl+1 etc and they get assigned to their specific roles alright. But when i call them, i hear the affirmative beep (feedback mode), but the unit is not being selected. When i change the key binding for unit 1 back to the default F1 in arma only (and keep it as right ctrl+1 in VA), it works as intended. Are the vanilla unit selection keys F1 - F10, you use to select a designated role, stored in an additional location in VA that i did not change?

I was finally able to get this together. It now contains the 'focus team' functionality along some other small fixes.There are quite a few things happening on the side of C2 and Advanced AI Command at the moment. I'll wait for that to mature a bit before sinking my teeth into that.v1.2.ADDED.

It is now possible to focus on entire teams (thanks xon2).IMPROVED. Cleaned up the categories somewhat.ADDED. Help by voice now reflects the added team focus.FIXED. Help by voice for 'focus' stated that the word 'unit' was required for focus, it is not.FIXED. Calling the entire squad, an individual or a team now properly resets any non-associated focus.REMOVED.

The 'show inventory' command no longer works due to changes in Arma. Use 'action menu' instead.FIXED. Team selection and assignment now uses the more robust F-key instead of the action menu (thanks Eric Barstad).Download the profile and bundled sounds hereThere is a manual with all available commandsGoogle folder with old releasesLink to VoiceAttack forum post.

Originally posted by: Question: I'm new to voice recognition software, using VAC for the first time with ARMA 3 - I ran 2 voice training sessions in Windows during setup but the VAC isn't picking up all my commands (fyi I'm American and speak pretty clearly) - is it possible to increase the accuracy of the recognition by 'training' the VAC software further - or should I 'train' the Windows software further?Windows voice source stuff, which VAC uses, will become better over time with more use. However its always wise to check the feedback on your mic via Audio devices and Recording options so you can hear what the computer hears. Just in case its not being scrambled to some extent. Using headphones is also smart so voices coming from your speaker isnt triggering or interfering with your voice commands.There are two ways I would recommend training and checking that things work.A) Open a empty.txt file or something and make sure the is blinking.

Then use voice commands you known. Like 'Red Return to formation' = 9-9-1-1-1 and check if you get the correct output.

If you dont.B) Open VACbuilder and press the Test and then Start button. Have the profile, green O, off while doing this btw.

And just use voice commands in the list. This is also a good place to 'train' both yourself and the Windows voice parts for the right thing.Secondly its important that VAC or other have admin access when running. Otherwise they will not have Windows access to push keys when other programs have focus. Aka your game when you are playing. Right click run as admin on VACsystem.exe (not the same as VACbuilder.exe).

nowboted – 2020